Prototyping 2

Prototyping 2 - VGA302
Credits:
5
Prerequisites:

Building on the design concepts learned in Prototyping 1, students will gain practical experience using Unity to create their own 2D platformer game. The course covers level design theory and the iterative digital prototyping process. Students will learn the entire art production pipeline by producing high quality 2D art assets then integrate them directly into their Unity game.